![]() Who cares about the agonizing reload time when you can wipe out half an enemy base with a good shot?ĮDIT: 1250 actually sounds high for the Pulse. Of course, my favorite weapon hands-down is the Satellite Laser. ![]() Add the dual-turret capability of the Dragon body and the convenience of the Rearming Pad, and you have an unstoppable force of forceful unstoppableness- and it doesn't hurt that many of the AI forces in Skirmish have little to no AA emplacements. ![]() Many VTOL weapons get considerable damage upgrades from their ground counterparts- a fully upgraded Pulse Laser does 1250 damage per shot, for instance. It does add a ton of HP, especially when used with a Wyvern or Dragon body, but the speed is just horrendous.ĪLSO: VTOL fleet is the ♥♥♥♥. I only use it with mostly-stationary units, eg tanks armed with Ripple Rockets, Archangel Missiles, AA missiles (Avenger, Vindicator, Stormbringer) and the like. Most missions have a set time limit to accomplish, usually an hour from what I've seen.ĭuh: Tracks? Bleh. Friendly AI can be a bit wonky at times due to the mediocre pathfinding: sometimes units will bump into each other or move out the way, etc. Graphics may seem lacking in comparison to other RTS games today, but they're bearable and can even pass for 'nice' on a high resolution. Not much official support: the game itself was "revived" in 2005 by a third party group of fans, and the original company is dead AFAIK. Very low system requirements, so there's no worries about whether or not you can run it. There's a good chunk of user-made mods and maps available here the game is completely free and can be downloaded here. ![]() Many Scavenger bases contain technological Artifacts- by destroying (or as the game puts it, eradicating) a Scavenger base and collecting an Artifact, you can then reverse-engineer that Artifact by using a Research Center and then be able to produce it en masse, whether it is a defensive structure, weapon turret, or a new method of propulsion.īesides the primary Campaign, there are also Challenges, side missions you can undertake that are meant to test your skill as a commander the popular Skirmish mode, with up to 8 factions on a single map, and many settings for the mode such as the intelligence of each faction, whether or not alliances can be made, how advanced your base is when you start, etc and finally, Multiplayer mode, which is essentially just Skirmish with human players. Your primary foe, early on, are Scavengers- these are groups of ragtag, second-rate hostiles that are weaker than you from the get-go, but make it up for that physical weakness with sheer number and defensive structures. You are the commander of "The Project", an effort to restore our technological horizons through exploration and research. Most of humanity has been destroyed by nuclear war, and much technology was lost in the process. ![]() The story is essentially as follows: Warzone takes place near the end of the 21st century. Unlike most RTS games, where units are unlocked in a linear path, Warzone was unique in the sense that you were able to design your own units from a myriad of various parts, allowing for a total of 70,000 possible units- everything from construction trucks to VTOL craft armed with plasma cannons. WZ2100 is an old RTS game made by Pumpkin Studios which originally came out in 1999. ![]()
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